We’re not just another publisher.
We’re collaborators, champions, and creative partners. Sure, we provide the essentials: funding, marketing, localization, and testing. But we go beyond the basics.
For us, publishing isn’t just about contracts and deadlines. It’s about rolling up our sleeves, solving problems together, and having a damn good time doing it.
We work on games we love, with people we like, and we think that makes all the difference.
We believe developers bring the real magic to the anvil.
We’re partners, collaborators, and often close allies throughout the process. Whether it’s connecting you with the right people, helping navigate tricky design choices, or amplifying your game’s reach, we’re in it with you from prototype to post-launch.
What we bring to the table
Not every game belongs at the anvil. The ones that do get our full attention.
When we take on a game, we get involved. We help with positioning, Steam strategy, trailers, store pages, production planning, press, creators, community, funding, and launch.
We will tell you when something is working, and we will tell you when it is not.
Portfolio mindset
Our portfolio reflects that mindset. We work with two kinds of developers: the ones whose names you already know, and the ones you’re about to. Whether you’re an industry veteran or an emerging talent, we’ll make sure your game gets the attention it deserves.
You bring the magic to the anvil, and yeah, you probably left your coffee mug on it too.
A spark
A game needs something that makes us lean in: a strong hook, a world with personality, a system that feels good, or an idea that keeps opening up.
A bit of the unknown
We like ideas that leave room for surprise. Sometimes that is a strange mechanic. Sometimes it is a familiar genre with one smart twist.
Something to shape
We want to see the shape of the game, even if it is not finished yet. A clear direction matters more than a perfect build.
Worth fighting for
PC is usually where we start. But when it makes sense, we have the experience and network to help games move to other platforms too.
Have something with a spark? If you are building a game with a playable build, a clear identity, and either a strong hook or something that is just incredibly fun to play, we want to hear from you.
- Selective Focus
- Collaborative Spirit
- Long-Term Support
- Broad Industry Network